Career Totals vs. Per-Game Averages
Totals reward accumulated value and availability. Per-game averages describe production rate when a player appears.
The case for totals
Career totals capture longevity, durability, and the ability to remain valuable across changing teammates, rules, and physical decline. Games played are not merely an opportunity adjustment: being available creates real value. A player cannot help a team from the sideline, and maintaining production for fifteen or twenty seasons is an achievement.
The case for averages
Per-game statistics make players with different career lengths easier to compare. They can reveal a higher typical level from a shorter career or show how often a player filled the box score. But averages are affected by minutes, pace, role, late-career decline, and early developmental seasons.
Selection effects
A player who retires near his peak may preserve stronger career averages than someone who remains productive into his forties. Minimum-game thresholds also matter. Small samples can produce eye-catching rates that would be difficult to sustain across a full season.
Using both together
Facts Over Feelings shows career averages alongside seasons and cumulative steals and blocks. Its weighting controls let visitors decide how much longevity should matter. Neither format should erase the other: totals answer “how much value was accumulated?” while averages answer “what was the typical per-game output?” Strong career comparisons make the question explicit before choosing the statistic.